unreal.LiveLinkOpenTrackIO_PTPLeaderPriorities¶
- class unreal.LiveLinkOpenTrackIO_PTPLeaderPriorities(priority1: int = 0, priority2: int = 0)¶
Bases:
StructBaseLive Link Open Track IO PTPLeader Priorities
C++ Source:
Plugin: LiveLinkOpenTrackIO
Module: LiveLinkOpenTrackIO
File: LiveLinkOpenTrackIOTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
priority1(uint8): [Read-Write]priority2(uint8): [Read-Write]