unreal.LiveLinkOpenTrackIO_PTPLeaderPriorities

class unreal.LiveLinkOpenTrackIO_PTPLeaderPriorities(priority1: int = 0, priority2: int = 0)

Bases: StructBase

Live Link Open Track IO PTPLeader Priorities

C++ Source:

  • Plugin: LiveLinkOpenTrackIO

  • Module: LiveLinkOpenTrackIO

  • File: LiveLinkOpenTrackIOTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • priority1 (uint8): [Read-Write]

  • priority2 (uint8): [Read-Write]

property priority1: int

[Read-Write]

Type:

(uint8)

property priority2: int

[Read-Write]

Type:

(uint8)