unreal.LiveLinkOpenTrackIOProtocol

class unreal.LiveLinkOpenTrackIOProtocol(name: str = '')

Bases: StructBase

Name of the protocol in which the sample is being employed, and version of that protocol

C++ Source:

  • Plugin: LiveLinkOpenTrackIO

  • Module: LiveLinkOpenTrackIO

  • File: LiveLinkOpenTrackIOTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • name (str): [Read-Write] The name of the protocol. If you want to extract the full version string then use GetVersionString().

property name: str

[Read-Only] The name of the protocol. If you want to extract the full version string then use GetVersionString().

Type:

(str)