unreal.LiveLinkOpenTrackIOLens_ExposureFalloff¶
- class unreal.LiveLinkOpenTrackIOLens_ExposureFalloff(a1: float = 0.0, a2: float = 0.0, a3: float = 0.0)¶
Bases:
StructBaseCoefficients for calculating the exposure fall-off (vignetting) of a lens.
C++ Source:
Plugin: LiveLinkOpenTrackIO
Module: LiveLinkOpenTrackIO
File: LiveLinkOpenTrackIOTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
a1(float): [Read-Write]a2(float): [Read-Write]a3(float): [Read-Write]