unreal.LiveLinkOpenTrackIOLens_ExposureFalloff

class unreal.LiveLinkOpenTrackIOLens_ExposureFalloff(a1: float = 0.0, a2: float = 0.0, a3: float = 0.0)

Bases: StructBase

Coefficients for calculating the exposure fall-off (vignetting) of a lens.

C++ Source:

  • Plugin: LiveLinkOpenTrackIO

  • Module: LiveLinkOpenTrackIO

  • File: LiveLinkOpenTrackIOTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • a1 (float): [Read-Write]

  • a2 (float): [Read-Write]

  • a3 (float): [Read-Write]

property a1: float

[Read-Write]

Type:

(float)

property a2: float

[Read-Write]

Type:

(float)

property a3: float

[Read-Write]

Type:

(float)