unreal.LiveLinkMetaData
¶
- class unreal.LiveLinkMetaData(string_meta_data: Map[Name, str] = {}, scene_time: QualifiedTime = Ellipsis)¶
Bases:
StructBase
Live Link Meta Data
C++ Source:
Module: LiveLinkInterface
File: LiveLinkTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
scene_time
(QualifiedTime): [Read-Write] Scene Timestring_meta_data
(Map[Name, str]): [Read-Write] String Meta Data
- property scene_time: QualifiedTime¶
[Read-Write] Scene Time
- Type: