unreal.LiveLinkLensFrameData
¶
- class unreal.LiveLinkLensFrameData(meta_data=[{}, [[0], [24, 1], 0.0]], property_values=[], transform=[[0.0, 0.0, 0.0], [0.0, 0.0, 0.0], [1.0, 1.0, 1.0]], field_of_view=90.0, aspect_ratio=1.777778, focal_length=50.0, aperture=2.8, focus_distance=100000.0, projection_mode=LiveLinkCameraProjectionMode.PERSPECTIVE, distortion_parameters=[], fx_fy=[1.0, 1.777778], principal_point=[0.5, 0.5])¶
Bases:
unreal.LiveLinkCameraFrameData
Struct for dynamic (per-frame) lens data
C++ Source:
Plugin: LiveLinkLens
Module: LiveLinkLens
File: LiveLinkLensTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
aperture
(float): [Read-Write] Aperture of the camera in terms of f-stopaspect_ratio
(float): [Read-Write] Aspect Ratio of the camera (Width / Heigth)distortion_parameters
(Array(float)): [Read-Write] Parameters used by the distortion modelfield_of_view
(float): [Read-Write] Field of View of the camera in degreesfocal_length
(float): [Read-Write] Focal length of the camerafocus_distance
(float): [Read-Write] Focus distance of the camera in cm. Works only in manual focus methodfx_fy
(Vector2D): [Read-Write] Normalized focal length used by the distortion modelmeta_data
(LiveLinkMetaData): [Read-Write] Frame’s metadata.principal_point
(Vector2D): [Read-Write] Normalized center of the image, in the range [0.0f, 1.0f]projection_mode
(LiveLinkCameraProjectionMode): [Read-Write] ProjectionMode of the camera (Perspective, Orthographic, etc…)property_values
(Array(float)): [Read-Write] Values of the properties defined in the static structure. Use FLiveLinkBaseStaticData.FindPropertyValue to evaluate.transform
(Transform): [Read-Write] Transform of the frameworld_time
(LiveLinkWorldTime): [Read-Only] Time in seconds the frame was created.
- property distortion_parameters¶
[Read-Write] Parameters used by the distortion model