unreal.LiveLinkFramePreProcessor
¶
- class unreal.LiveLinkFramePreProcessor(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
Object
Basic object to apply preprocessing to a live link frame. Inherit from it to add specific operations / options for a certain type of data note: It can only be used on the Game Thread. See ILiveLinkFramePreProcessorWorker for the any thread implementation.
C++ Source:
Module: LiveLinkInterface
File: LiveLinkFramePreProcessor.h