unreal.LiveLinkFaceSourceBlueprint¶
- class unreal.LiveLinkFaceSourceBlueprint(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibraryLive Link Face Source Blueprint
C++ Source:
Plugin: MetaHumanLiveLink
Module: LiveLinkFaceSource
File: LiveLinkFaceSourceBlueprint.h
- classmethod connect(live_link_face_source, subject_name, address, port=14785) bool¶
Connect
- Parameters:
live_link_face_source (LiveLinkSourceHandle)
subject_name (str)
address (str)
port (int32)
- Returns:
succeeded (bool):
- Return type:
- classmethod create_live_link_face_source() -> (live_link_face_source=LiveLinkSourceHandle, succeeded=bool)¶
Create Live Link Face Source
- Returns:
live_link_face_source (LiveLinkSourceHandle):
succeeded (bool):
- Return type:
tuple