unreal.LiveLinkFaceDeviceSettings

class unreal.LiveLinkFaceDeviceSettings(outer: Object | None = None, name: Name | str = 'None')

Bases: LiveLinkDeviceSettings

Live Link Face Device Settings

C++ Source:

  • Plugin: CaptureManagerDevices

  • Module: CPSLiveLinkDevice

  • File: LiveLinkFaceDevice.h

Editor Properties: (see get_editor_property/set_editor_property)

  • connect_action (ToggleConnectAction): [Read-Only]

  • display_name (str): [Read-Write]

  • ip_address (DeviceIpAddress): [Read-Write]

  • port (int32): [Read-Write]

property display_name: str

[Read-Write]

Type:

(str)

property ip_address: DeviceIpAddress

[Read-Write]

Type:

(DeviceIpAddress)

property port: int

[Read-Write]

Type:

(int32)