unreal.LiveLinkDeviceSubsystem

class unreal.LiveLinkDeviceSubsystem(outer: Object | None = None, name: Name | str = 'None')

Bases: EngineSubsystem

Device repository with lifecycle notifications. Facilitates cached lookups related to device and capability classes.

C++ Source:

  • Plugin: LiveLinkDevice

  • Module: LiveLinkDevice

  • File: LiveLinkDeviceSubsystem.h

get_devices_by_capability(capability) Array[LiveLinkDevice]

Get Devices by Capability

Parameters:

capability (type(Class))

Returns:

out_devices (Array[LiveLinkDevice]):

Return type:

Array[LiveLinkDevice]

get_devices_by_class(device_class) Array[LiveLinkDevice]

Get Devices by Class

Parameters:

device_class (type(Class))

Returns:

out_devices (Array[LiveLinkDevice]):

Return type:

Array[LiveLinkDevice]