unreal.LiveLinkDeviceSettings_Invalid¶
- class unreal.LiveLinkDeviceSettings_Invalid(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
LiveLinkDeviceSettingsA type that does not correspond to any device, and is used to test expected failures.
C++ Source:
Plugin: LiveLinkDevice
Module: LiveLinkDevice
File: LiveLinkDevice_BasicTest.h
Editor Properties: (see get_editor_property/set_editor_property)
display_name(str): [Read-Write] Unique display name for this device