unreal.LiveLinkDeviceSettings_Invalid

class unreal.LiveLinkDeviceSettings_Invalid(outer: Object | None = None, name: Name | str = 'None')

Bases: LiveLinkDeviceSettings

A type that does not correspond to any device, and is used to test expected failures.

C++ Source:

  • Plugin: LiveLinkDevice

  • Module: LiveLinkDevice

  • File: LiveLinkDevice_BasicTest.h

Editor Properties: (see get_editor_property/set_editor_property)

  • display_name (str): [Read-Write] Unique display name for this device