unreal.LiveLinkDeviceCapability_Streaming¶
- class unreal.LiveLinkDeviceCapability_Streaming(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
LiveLinkDeviceCapabilityLive Link Device Capability Streaming
C++ Source:
Plugin: CaptureManagerApp
Module: LiveLinkCapabilities
File: LiveLinkDeviceCapability_Streaming.h
- get_media_source() MediaSource¶
Get Media Source
- Return type: