unreal.LiveLinkDeviceCapability_Recording

class unreal.LiveLinkDeviceCapability_Recording(outer: Object | None = None, name: Name | str = 'None')

Bases: LiveLinkDeviceCapability

Live Link Device Capability Recording

C++ Source:

  • Plugin: LiveLinkDevice

  • Module: LiveLinkDevice

  • File: LiveLinkDeviceCapability_Recording.h

is_recording() bool

Is Recording

Return type:

bool

start_recording() bool

Start Recording

Return type:

bool

stop_recording() bool

Stop Recording

Return type:

bool