unreal.LiveLinkControllerBase¶
- class unreal.LiveLinkControllerBase(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
ObjectLive Link Controller Base
C++ Source:
Plugin: LiveLink
Module: LiveLinkComponents
File: LiveLinkControllerBase.h
Editor Properties: (see get_editor_property/set_editor_property)
component_picker(ComponentReference): [Read-Write] Component Picker: A component reference (customized) that allows the user to specify a component that this controller should control