unreal.LinearDriveConstraint¶
- class unreal.LinearDriveConstraint¶
Bases:
StructBaseLinear Drive
C++ Source:
Module: Engine
File: ConstraintDrives.h
Editor Properties: (see get_editor_property/set_editor_property)
acceleration_mode(bool): [Read-Write] Whether the specified strength is acceleration or force. (default: acceleration)enable_position_drive(bool): [Read-Write] deprecated: Enable/disable of drives is done inside the individual constraint drives.position_target(Vector): [Read-Write] Target position the linear drive.velocity_target(Vector): [Read-Write] Target velocity the linear drive.x_drive(ConstraintDrive): [Read-Write]y_drive(ConstraintDrive): [Read-Write]z_drive(ConstraintDrive): [Read-Write]