unreal.LidarPointCloudTraceHit
¶
- class unreal.LidarPointCloudTraceHit(actor: LidarPointCloudActor = Ellipsis, component: LidarPointCloudComponent = Ellipsis, points: None = [])¶
Bases:
StructBase
Lidar Point Cloud Trace Hit
C++ Source:
Plugin: LidarPointCloud
Module: LidarPointCloudRuntime
File: LidarPointCloud.h
Editor Properties: (see get_editor_property/set_editor_property)
actor
(LidarPointCloudActor): [Read-Write]component
(LidarPointCloudComponent): [Read-Write]points
(Array[LidarPointCloudPoint]): [Read-Write]
- property actor: LidarPointCloudActor¶
[Read-Write]
- Type:
- property component: LidarPointCloudComponent¶
[Read-Write]
- Type: