unreal.LidarPointCloudSpriteOrientation¶
- class unreal.LidarPointCloudSpriteOrientation¶
Bases:
EnumBaseELidar Point Cloud Sprite Orientation
C++ Source:
Plugin: LidarPointCloud
Module: LidarPointCloudRuntime
File: LidarPointCloudComponent.h
- PREFER_FACING_CAMERA: LidarPointCloudSpriteOrientation = Ellipsis¶
The sprites will face camera, even if Normals are available.
- Type:
0
- PREFER_FACING_NORMAL: LidarPointCloudSpriteOrientation = Ellipsis¶
The sprites will attempt to face Normals, if available, or fall back to facing camera otherwise.
- Type:
1