unreal.LidarPointCloudPoint

class unreal.LidarPointCloudPoint(location: Vector3f = [], color: Color = Ellipsis, normal: LidarPointCloudNormal = Ellipsis, visible: bool = False)

Bases: StructBase

Lidar Point Cloud Point

C++ Source:

  • Plugin: LidarPointCloud

  • Module: LidarPointCloudRuntime

  • File: LidarPointCloudShared.h

Editor Properties: (see get_editor_property/set_editor_property)

  • color (Color): [Read-Write]

  • location (Vector3f): [Read-Write]

  • normal (LidarPointCloudNormal): [Read-Write]

  • visible (bool): [Read-Write]

property color: Color

[Read-Write]

Type:

(Color)

property location: Vector3f

[Read-Write]

Type:

(Vector3f)

property normal: LidarPointCloudNormal

[Read-Write]

Type:

(LidarPointCloudNormal)

property visible: bool

[Read-Write]

Type:

(bool)