unreal.LidarPointCloudImportSettings_ASCII_Columns¶
- class unreal.LidarPointCloudImportSettings_ASCII_Columns(location_x: int = 0, location_y: int = 0, location_z: int = 0, red: int = 0, green: int = 0, blue: int = 0, intensity: int = 0, normal_x: int = 0, normal_y: int = 0, normal_z: int = 0)¶
Bases:
StructBaseUsed to help expose the import settings to Blueprints
C++ Source:
Plugin: LidarPointCloud
Module: LidarPointCloudRuntime
File: LidarPointCloudFileIO_ASCII.h
Editor Properties: (see get_editor_property/set_editor_property)
blue(int32): [Read-Write] Index of a column containing Blue channel. Set to -1 if not availablegreen(int32): [Read-Write] Index of a column containing Green channel. Set to -1 if not availableintensity(int32): [Read-Write] Index of a column containing Intensity channel. Set to -1 if not availablelocation_x(int32): [Read-Write] Index of a column containing Location X datalocation_y(int32): [Read-Write] Index of a column containing Location Y datalocation_z(int32): [Read-Write] Index of a column containing Location Z datanormal_x(int32): [Read-Write] Index of a column containing Normal X data. Set to -1 if not availablenormal_y(int32): [Read-Write] Index of a column containing Normal Y data. Set to -1 if not availablenormal_z(int32): [Read-Write] Index of a column containing Normal Z data. Set to -1 if not availablered(int32): [Read-Write] Index of a column containing Red channel. Set to -1 if not available
- property blue: int¶
[Read-Write] Index of a column containing Blue channel. Set to -1 if not available
- Type:
(int32)
- property green: int¶
[Read-Write] Index of a column containing Green channel. Set to -1 if not available
- Type:
(int32)
- property intensity: int¶
[Read-Write] Index of a column containing Intensity channel. Set to -1 if not available
- Type:
(int32)
- property normal_x: int¶
[Read-Write] Index of a column containing Normal X data. Set to -1 if not available
- Type:
(int32)
- property normal_y: int¶
[Read-Write] Index of a column containing Normal Y data. Set to -1 if not available
- Type:
(int32)