unreal.LevelSequenceData¶
- class unreal.LevelSequenceData(asset_path: str = '', display_name: str = '', last_edited: DateTime = [])¶
Bases:
StructBaseLevel Sequence Data
C++ Source:
Plugin: VirtualCameraCore
Module: VirtualCamera
File: LevelSequencePlaybackController.h
Editor Properties: (see get_editor_property/set_editor_property)
asset_path(str): [Read-Write]display_name(str): [Read-Write]last_edited(DateTime): [Read-Write]