unreal.LearningAgentsSharedMemoryCommunicatorSettings

class unreal.LearningAgentsSharedMemoryCommunicatorSettings

Bases: StructBase

Settings specific to shared memory communicators.

C++ Source:

  • Plugin: LearningAgents

  • Module: LearningAgentsTraining

  • File: LearningAgentsCommunicator.h

Editor Properties: (see get_editor_property/set_editor_property)

  • task_name (str): [Read-Write] Training task name. Used to avoid filename collisions with other training processes running on the same machine.

  • timeout (float): [Read-Write] Time in seconds to wait for the training process before timing out.