unreal.LearningAgentsSharedMemoryCommunicatorSettings¶
- class unreal.LearningAgentsSharedMemoryCommunicatorSettings¶
Bases:
StructBaseSettings specific to shared memory communicators.
C++ Source:
Plugin: LearningAgents
Module: LearningAgentsTraining
File: LearningAgentsCommunicator.h
Editor Properties: (see get_editor_property/set_editor_property)
task_name(str): [Read-Write] Training task name. Used to avoid filename collisions with other training processes running on the same machine.timeout(float): [Read-Write] Time in seconds to wait for the training process before timing out.