unreal.LearningAgentsReward¶
- class unreal.LearningAgentsReward(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectBase class for all rewards/penalties. Rewards are used during reinforcement learning to encourage/discourage certain behaviors from occurring.
C++ Source:
Plugin: LearningAgents
Module: LearningAgentsTraining
File: LearningAgentsRewards.h
Editor Properties: (see get_editor_property/set_editor_property)
agent_trainer(LearningAgentsTrainer): [Read-Only] Reference to the Trainer this reward is associated with.