unreal.LearningAgentsImitationTrainerSettings

class unreal.LearningAgentsImitationTrainerSettings(recording_filter_tag: GameplayTag = Ellipsis)

Bases: StructBase

The configurable settings for a ULearningAgentsImitationTrainer.

C++ Source:

  • Plugin: LearningAgents

  • Module: LearningAgentsTraining

  • File: LearningAgentsImitationTrainer.h

Editor Properties: (see get_editor_property/set_editor_property)

  • recording_filter_tag (GameplayTag): [Read-Write] Tag used to filter records from the recording.

  • trainer_communication_timeout (float): [Read-Write] Time in seconds to wait for the training process before timing out.

property recording_filter_tag: GameplayTag

[Read-Write] Tag used to filter records from the recording.

Type:

(GameplayTag)