unreal.LayersBlueprintLibrary

class unreal.LayersBlueprintLibrary(outer=None, name='None')

Bases: unreal.BlueprintFunctionLibrary

Function library containing methods for interacting with editor layers

C++ Source:

  • Plugin: ActorLayerUtilities

  • Module: ActorLayerUtilities

  • File: ActorLayerUtilities.h

classmethod add_actor_to_layer(actor, layer)None

Adds the actor to the specified layer

Parameters
classmethod get_actors(world_context_object, actor_layer)

Get all the actors in this layer

Parameters
Returns

Return type

Array(Actor)

classmethod remove_actor_from_layer(actor, layer)None

Removes the actor from the specified layer

Parameters