unreal.LayerBlendInput

class unreal.LayerBlendInput

Bases: StructBase

Layer Blend Input

C++ Source:

  • Module: Landscape

  • File: MaterialExpressionLandscapeLayerBlend.h

Editor Properties: (see get_editor_property/set_editor_property)

  • blend_type (LandscapeLayerBlendType): [Read-Write]

  • const_height_input (float): [Read-Write] only used if HeightInput is not hooked up

  • const_layer_input (Vector): [Read-Write] only used if LayerInput is not hooked up

  • layer_name (Name): [Read-Write]

  • preview_weight (float): [Read-Write]