unreal.LayerBlendInput
¶
- class unreal.LayerBlendInput¶
Bases:
StructBase
Layer Blend Input
C++ Source:
Module: Landscape
File: MaterialExpressionLandscapeLayerBlend.h
Editor Properties: (see get_editor_property/set_editor_property)
blend_type
(LandscapeLayerBlendType): [Read-Write]const_height_input
(float): [Read-Write] only used if HeightInput is not hooked upconst_layer_input
(Vector): [Read-Write] only used if LayerInput is not hooked uplayer_name
(Name): [Read-Write]preview_weight
(float): [Read-Write]