unreal.LandscapeSplineSegmentConnection
¶
- class unreal.LandscapeSplineSegmentConnection¶
Bases:
StructBase
Landscape Spline Segment Connection
C++ Source:
Module: Landscape
File: LandscapeSplineSegment.h
Editor Properties: (see get_editor_property/set_editor_property)
socket_name
(Name): [Read-Write] Socket on the control point that we are connected totangent_len
(float): [Read-Write] Tangent length of the connection