unreal.LandscapePerLODMaterialOverride

class unreal.LandscapePerLODMaterialOverride

Bases: StructBase

Landscape Per LODMaterial Override

C++ Source:

  • Module: Landscape

  • File: LandscapeComponent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • lod_index (int32): [Read-Write]

  • material (MaterialInterface): [Read-Write]