unreal.LODMappingData
¶
- class unreal.LODMappingData(mapping: Array[int] = [])¶
Bases:
StructBase
LODMapping Data
C++ Source:
Module: Engine
File: LODSyncComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
mapping
(Array[int32]): [Read-Write] Mapping