unreal.LODMappingData

class unreal.LODMappingData(mapping: Array[int] = [])

Bases: StructBase

LODMapping Data

C++ Source:

  • Module: Engine

  • File: LODSyncComponent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • mapping (Array[int32]): [Read-Write] Mapping

property mapping: Array[int]

[Read-Write] Mapping

Type:

(Array[int32])