unreal.LODMappingData

class unreal.LODMappingData(mapping=[])

Bases: unreal.StructBase

LODMapping Data

C++ Source:

  • Module: Engine

  • File: LODSyncComponent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • mapping (Array(int32)): [Read-Write] Mapping

property mapping

[Read-Write] Mapping

Type

(Array(int32))