unreal.LODMappingData
¶
- class unreal.LODMappingData(mapping=[])¶
Bases:
unreal.StructBase
LODMapping Data
C++ Source:
Module: Engine
File: LODSyncComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
mapping
(Array(int32)): [Read-Write] Mapping