unreal.KAggregateGeom¶
- class unreal.KAggregateGeom¶
Bases:
StructBaseContainer for an aggregate of collision shapes
C++ Source:
Module: Engine
File: AggregateGeom.h
Editor Properties: (see get_editor_property/set_editor_property)
box_elems(Array[KBoxElem]): [Read-Write] Box Elemsconvex_elems(Array[KConvexElem]): [Read-Write] Convex Elemslevel_set_elems(Array[KLevelSetElem]): [Read-Write] Level Set Elemssphere_elems(Array[KSphereElem]): [Read-Write] Sphere Elemssphyl_elems(Array[KSphylElem]): [Read-Write] Sphyl Elemstapered_capsule_elems(Array[KTaperedCapsuleElem]): [Read-Write] Tapered Capsule Elems