unreal.K2Node_EvaluateProxy¶
- class unreal.K2Node_EvaluateProxy(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
K2NodeK2Node Evaluate Proxy
C++ Source:
Plugin: Chooser
Module: ProxyTableUncooked
File: EvaluateProxyNode.h
Editor Properties: (see get_editor_property/set_editor_property)
error_msg(str): [Read-Write] Error/Warning descriptionproxy(ProxyAsset): [Read-Write]