unreal.K2Node_BaseAsyncTask¶
- class unreal.K2Node_BaseAsyncTask(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
K2NodeBase class used for a blueprint node that calls a function and provides asynchronous exec pins when the function is complete. The created proxy object should have RF_StrongRefOnFrame flag.
C++ Source:
Module: BlueprintGraph
File: K2Node_BaseAsyncTask.h
Editor Properties: (see get_editor_property/set_editor_property)
error_msg(str): [Read-Write] Error/Warning description