unreal.IsAddedComponentValidParams
¶
- class unreal.IsAddedComponentValidParams(added_component: ActorComponent = Ellipsis)¶
Bases:
StructBase
Is Added Component Valid Params
C++ Source:
Plugin: LevelSnapshots
Module: LevelSnapshotFilters
File: LevelSnapshotFilterParams.h
Editor Properties: (see get_editor_property/set_editor_property)
added_component
(ActorComponent): [Read-Write] This component was added to the actor. This is an instance in the editor world.
- property added_component: ActorComponent¶
[Read-Only] This component was added to the actor. This is an instance in the editor world.
- Type: