unreal.InterpolationParameter
¶
- class unreal.InterpolationParameter¶
Bases:
unreal.StructBase
Interpolation Parameter
C++ Source:
Module: Engine
File: BlendSpaceBase.h
Editor Properties: (see get_editor_property/set_editor_property)
interpolation_time
(float): [Read-Write] Interpolation Time for input, when it gets input, it will use this time to interpolate to target, used for smoother interpolation.interpolation_type
(FilterInterpolationType): [Read-Write] Type of interpolation used for filtering the input value to decide how to get to target.