unreal.InterpTrackVectorMaterialParam
¶
- class unreal.InterpTrackVectorMaterialParam(outer=None, name='None')¶
Bases:
unreal.InterpTrackVectorBase
Interp Track Vector Material Param
C++ Source:
Module: Engine
File: InterpTrackVectorMaterialParam.h
Editor Properties: (see get_editor_property/set_editor_property)
active_condition
(TrackActiveCondition): [Read-Write] Sets the condition that must be met for this track to be enabledcurve_tension
(float): [Read-Write] Tension of curve, used for keypoints using automatic tangents.param_name
(Name): [Read-Write] Name of parameter in the MaterialInstance which this track will modify over time.sub_tracks
(Array(InterpTrack)): [Read-Write] A list of subtracks that belong to this tracktarget_materials
(Array(MaterialInterface)): [Read-Write] Materials whose parameters we want to change and the references to those materials.