unreal.InterpControlPoint

class unreal.InterpControlPoint(position_control_point: Vector = Ellipsis, position_is_relative: bool = False)

Bases: StructBase

Interp Control Point

C++ Source:

  • Module: Engine

  • File: InterpToMovementComponent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • position_control_point (Vector): [Read-Write] Position Control Point: The position of the point

  • position_is_relative (bool): [Read-Write] Position Is Relative: Is the location relative to the root components initial location

property position_control_point: Vector

[Read-Write] Position Control Point: The position of the point

Type:

(Vector)

property position_is_relative: bool

[Read-Write] Position Is Relative: Is the location relative to the root components initial location

Type:

(bool)