unreal.InterchangeTranslatorBase¶
- class unreal.InterchangeTranslatorBase(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectInterchange Translator Base
C++ Source:
Module: InterchangeCore
File: InterchangeTranslatorBase.h
- can_import_source_data(source_data) bool¶
return true if the translator can translate the given source data.
- Parameters:
source_data (InterchangeSourceData)
- Return type:
- get_settings() InterchangeTranslatorSettings¶
Return this translator settings
- Return type:
- get_source_data() InterchangeSourceData¶
Get the associated source data for this translator.
- Return type:
- get_supported_asset_types() InterchangeTranslatorAssetType¶
Get Supported Asset Types
- Return type:
- get_supported_formats() Array[str]¶
List of formats supported by the translator. Each entry is of the form “ext;Description” where ext is the file extension.
- get_translator_type() InterchangeTranslatorType¶
Specifies the capabilities of a translator.
- Return type:
- set_settings(interchange_translator_settings) None¶
Reimport will set the settings if they exist in UInterchangeAssetImportData
- Parameters:
interchange_translator_settings (InterchangeTranslatorSettings)