unreal.InterchangeTextureNode
¶
- class unreal.InterchangeTextureNode(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
InterchangeBaseNode
Interchange Texture Node
C++ Source:
Plugin: Interchange
Module: InterchangeNodes
File: InterchangeTextureNode.h
- get_custom_filter() InterchangeTextureFilterMode or None ¶
Get Custom Filter
- Returns:
attribute_value (InterchangeTextureFilterMode):
- Return type:
InterchangeTextureFilterMode or None
- get_custom_srgb() bool or None ¶
Get Custom SRGB
- Returns:
attribute_value (bool):
- Return type:
bool or None
- get_customb_flip_green_channel() bool or None ¶
Get Customb Flip Green Channel
- Returns:
attribute_value (bool):
- Return type:
bool or None
- set_custom_filter(attribute_value) bool ¶
Set Custom Filter
- Parameters:
attribute_value (InterchangeTextureFilterMode) –
- Return type: