unreal.InterchangeTextureFactoryNode
¶
- class unreal.InterchangeTextureFactoryNode(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
InterchangeFactoryBaseNode
Interchange Texture Factory Node
C++ Source:
Plugin: Interchange
Module: InterchangeFactoryNodes
File: InterchangeTextureFactoryNode.h
- get_custom_adjust_brightness() float or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (float):
- Return type:
float or None
- get_custom_adjust_brightness_curve() float or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (float):
- Return type:
float or None
- get_custom_adjust_hue() float or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (float):
- Return type:
float or None
- get_custom_adjust_max_alpha() float or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (float):
- Return type:
float or None
- get_custom_adjust_min_alpha() float or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (float):
- Return type:
float or None
- get_custom_adjust_rgb_curve() float or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (float):
- Return type:
float or None
- get_custom_adjust_saturation() float or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (float):
- Return type:
float or None
- get_custom_adjust_vibrance() float or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (float):
- Return type:
float or None
- get_custom_allow_non_power_of_two() bool or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (bool):
- Return type:
bool or None
- get_custom_alpha_coverage_thresholds() Vector4 or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (Vector4):
- Return type:
Vector4 or None
- get_custom_chroma_key_color() Color or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (Color):
- Return type:
Color or None
- get_custom_chroma_key_threshold() float or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (float):
- Return type:
float or None
- get_custom_composite_power() float or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (float):
- Return type:
float or None
- get_custom_composite_texture_mode() uint8 or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (uint8):
- Return type:
uint8 or None
- get_custom_compression_no_alpha() bool or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (bool):
- Return type:
bool or None
- get_custom_compression_quality() uint8 or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (uint8):
- Return type:
uint8 or None
- get_custom_compression_settings() uint8 or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (uint8):
- Return type:
uint8 or None
- get_custom_defer_compression() bool or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (bool):
- Return type:
bool or None
- get_custom_downscale() float or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (float):
- Return type:
float or None
- get_custom_downscale_options() uint8 or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (uint8):
- Return type:
uint8 or None
- get_custom_filter() uint8 or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (uint8):
- Return type:
uint8 or None
- get_custom_lod_bias() int32 or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (int32):
- Return type:
int32 or None
- get_custom_lod_group() uint8 or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (uint8):
- Return type:
uint8 or None
- get_custom_lossy_compression_amount() uint8 or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (uint8):
- Return type:
uint8 or None
- get_custom_max_texture_size() int32 or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (int32):
- Return type:
int32 or None
- get_custom_mip_gen_settings() uint8 or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (uint8):
- Return type:
uint8 or None
- get_custom_mip_load_options() uint8 or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (uint8):
- Return type:
uint8 or None
- get_custom_padding_color() Color or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (Color):
- Return type:
Color or None
- get_custom_power_of_two_mode() uint8 or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (uint8):
- Return type:
uint8 or None
- get_custom_prefer_compressed_source_data() bool or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (bool):
- Return type:
bool or None
- get_custom_srgb() bool or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (bool):
- Return type:
bool or None
- get_custom_translated_texture_node_uid() str or None ¶
Get the translated texture node unique ID.
- Returns:
attribute_value (str):
- Return type:
str or None
- get_custom_virtual_texture_streaming() bool or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (bool):
- Return type:
bool or None
- get_customb_chroma_key_texture() bool or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (bool):
- Return type:
bool or None
- get_customb_do_scale_mips_for_alpha_coverage() bool or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (bool):
- Return type:
bool or None
- get_customb_flip_green_channel() bool or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (bool):
- Return type:
bool or None
- get_customb_preserve_border() bool or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (bool):
- Return type:
bool or None
- get_customb_use_legacy_gamma() bool or None ¶
Return false if the Attribute was not set previously.
- Returns:
attribute_value (bool):
- Return type:
bool or None
- initialize_texture_node(unique_id, display_label, asset_name) None ¶
Initialize node data param:: UniqueID - The uniqueId for this node
- set_custom_adjust_brightness(attribute_value, add_apply_delegate=True) bool ¶
Set Custom Adjust Brightness
- set_custom_adjust_brightness_curve(attribute_value, add_apply_delegate=True) bool ¶
Set Custom Adjust Brightness Curve
- set_custom_adjust_max_alpha(attribute_value, add_apply_delegate=True) bool ¶
Set Custom Adjust Max Alpha
- set_custom_adjust_min_alpha(attribute_value, add_apply_delegate=True) bool ¶
Set Custom Adjust Min Alpha
- set_custom_adjust_rgb_curve(attribute_value, add_apply_delegate=True) bool ¶
Set Custom Adjust RGBCurve
- set_custom_adjust_saturation(attribute_value, add_apply_delegate=True) bool ¶
Set Custom Adjust Saturation
- set_custom_adjust_vibrance(attribute_value, add_apply_delegate=True) bool ¶
Set Custom Adjust Vibrance
- set_custom_allow_non_power_of_two(attribute_value) bool ¶
Should the factory allow the import of texture that would have a resolution that is not a power of two
By default this is not allowed
- set_custom_alpha_coverage_thresholds(attribute_value, add_apply_delegate=True) bool ¶
Set Custom Alpha Coverage Thresholds
- set_custom_chroma_key_color(attribute_value, add_apply_delegate=True) bool ¶
Set Custom Chroma Key Color
- set_custom_chroma_key_threshold(attribute_value, add_apply_delegate=True) bool ¶
Set Custom Chroma Key Threshold
- set_custom_composite_power(attribute_value, add_apply_delegate=True) bool ¶
Set Custom Composite Power
- set_custom_composite_texture_mode(attribute_value, add_apply_delegate=True) bool ¶
Set Custom Composite Texture Mode
- set_custom_compression_no_alpha(attribute_value, add_apply_delegate=True) bool ¶
Set Custom Compression No Alpha
- set_custom_compression_quality(attribute_value, add_apply_delegate=True) bool ¶
Set Custom Compression Quality
- set_custom_compression_settings(attribute_value, add_apply_delegate=True) bool ¶
Set Custom Compression Settings
- set_custom_defer_compression(attribute_value, add_apply_delegate=True) bool ¶
Set Custom Defer Compression
- set_custom_downscale_options(attribute_value, add_apply_delegate=True) bool ¶
Set Custom Downscale Options
- set_custom_lossy_compression_amount(attribute_value, add_apply_delegate=True) bool ¶
Set Custom Lossy Compression Amount
- set_custom_max_texture_size(attribute_value, add_apply_delegate=True) bool ¶
Set Custom Max Texture Size
- set_custom_mip_gen_settings(attribute_value, add_apply_delegate=True) bool ¶
Set Custom Mip Gen Settings
- set_custom_mip_load_options(attribute_value, add_apply_delegate=True) bool ¶
Set Custom Mip Load Options
- set_custom_power_of_two_mode(attribute_value, add_apply_delegate=True) bool ¶
Set Custom Power Of Two Mode
- set_custom_prefer_compressed_source_data(attribute_value) bool ¶
Should the factory tell the translator to provide a compressed source data payload when available.
This will generally result in smaller assets, but some operations like the texture build might be slower because the source data will need to be uncompressed.
- set_custom_translated_texture_node_uid(attribute_value) bool ¶
Set the translated texture node unique ID. This is the reference to the node that was create by the translator and this node is needed to get the texture payload.
- set_custom_virtual_texture_streaming(attribute_value, add_apply_delegate=True) bool ¶
Set Custom Virtual Texture Streaming
- set_customb_chroma_key_texture(attribute_value, add_apply_delegate=True) bool ¶
Set Customb Chroma Key Texture
- set_customb_do_scale_mips_for_alpha_coverage(attribute_value, add_apply_delegate=True) bool ¶
Set Customb Do Scale Mips for Alpha Coverage
- set_customb_flip_green_channel(attribute_value, add_apply_delegate=True) bool ¶
Set Customb Flip Green Channel