unreal.InterchangeSpotLightFactoryNode

class unreal.InterchangeSpotLightFactoryNode(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: InterchangePointLightFactoryNode

Interchange Spot Light Factory Node

C++ Source:

  • Plugin: Interchange

  • Module: InterchangeFactoryNodes

  • File: InterchangeLightFactoryNode.h

get_custom_inner_cone_angle() float or None

Get Custom Inner Cone Angle

Returns:

attribute_value (float):

Return type:

float or None

get_custom_outer_cone_angle() float or None

Get Custom Outer Cone Angle

Returns:

attribute_value (float):

Return type:

float or None

set_custom_inner_cone_angle(attribute_value, add_apply_delegate=True) bool

Set Custom Inner Cone Angle

Parameters:
  • attribute_value (float) –

  • add_apply_delegate (bool) –

Return type:

bool

set_custom_outer_cone_angle(attribute_value, add_apply_delegate=True) bool

Set Custom Outer Cone Angle

Parameters:
  • attribute_value (float) –

  • add_apply_delegate (bool) –

Return type:

bool