unreal.InterchangeSparseVolumeTextureFactoryNode¶
- class unreal.InterchangeSparseVolumeTextureFactoryNode(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
InterchangeFactoryBaseNodeInterchange Sparse Volume Texture Factory Node
C++ Source:
Plugin: Interchange
Module: InterchangeFactoryNodes
File: InterchangeSparseVolumeTextureFactoryNode.h
- get_custom_animation_id() str or None¶
Gets the animation ID of the volume nodes that were grouped together to create this animated SparseVolumeTextureFactoryNode, if any
- Returns:
out_animation_id (str):
- Return type:
str or None
- get_custom_attributes_a_channel_w() str or None¶
Gets the grid name and component index that will be assigned to the AttributesA texture, channel W (e.g. “density_0” or “temperature_2”)
- Returns:
grid_name_and_component_index (str):
- Return type:
str or None
- get_custom_attributes_a_channel_x() str or None¶
Gets the grid name and component index that will be assigned to the AttributesA texture, channel X (e.g. “density_0” or “temperature_2”)
- Returns:
grid_name_and_component_index (str):
- Return type:
str or None
- get_custom_attributes_a_channel_y() str or None¶
Gets the grid name and component index that will be assigned to the AttributesA texture, channel Y (e.g. “density_0” or “temperature_2”)
- Returns:
grid_name_and_component_index (str):
- Return type:
str or None
- get_custom_attributes_a_channel_z() str or None¶
Gets the grid name and component index that will be assigned to the AttributesA texture, channel Z (e.g. “density_0” or “temperature_2”)
- Returns:
grid_name_and_component_index (str):
- Return type:
str or None
- get_custom_attributes_a_format() InterchangeSparseVolumeTextureFormat or None¶
Gets the data type of the AttributesA texture of the SparseVolumeTexture we’ll create
- Returns:
format (InterchangeSparseVolumeTextureFormat):
- Return type:
- get_custom_attributes_b_channel_w() str or None¶
Gets the grid name and component index that will be assigned to the AttributesB texture, channel W (e.g. “density_0” or “temperature_2”)
- Returns:
grid_name_and_component_index (str):
- Return type:
str or None
- get_custom_attributes_b_channel_x() str or None¶
Gets the grid name and component index that will be assigned to the AttributesB texture, channel X (e.g. “density_0” or “temperature_2”)
- Returns:
grid_name_and_component_index (str):
- Return type:
str or None
- get_custom_attributes_b_channel_y() str or None¶
Gets the grid name and component index that will be assigned to the AttributesB texture, channel Y (e.g. “density_0” or “temperature_2”)
- Returns:
grid_name_and_component_index (str):
- Return type:
str or None
- get_custom_attributes_b_channel_z() str or None¶
Gets the grid name and component index that will be assigned to the AttributesB texture, channel Z (e.g. “density_0” or “temperature_2”)
- Returns:
grid_name_and_component_index (str):
- Return type:
str or None
- get_custom_attributes_b_format() InterchangeSparseVolumeTextureFormat or None¶
Gets the data type of the AttributesB texture of the SparseVolumeTexture we’ll create
- Returns:
format (InterchangeSparseVolumeTextureFormat):
- Return type:
- set_custom_animation_id(animation_id) bool¶
Sets the animation ID of the volume nodes that were grouped together to create this animated SparseVolumeTextureFactoryNode, if any
- set_custom_attributes_a_channel_w(grid_name_and_component_index) bool¶
Sets the grid name and component index that will be assigned to the AttributesA texture, channel W (e.g. “density_0” or “temperature_2”)
- set_custom_attributes_a_channel_x(grid_name_and_component_index) bool¶
Sets the grid name and component index that will be assigned to the AttributesA texture, channel X (e.g. “density_0” or “temperature_2”)
- set_custom_attributes_a_channel_y(grid_name_and_component_index) bool¶
Sets the grid name and component index that will be assigned to the AttributesA texture, channel Y (e.g. “density_0” or “temperature_2”)
- set_custom_attributes_a_channel_z(grid_name_and_component_index) bool¶
Sets the grid name and component index that will be assigned to the AttributesA texture, channel Z (e.g. “density_0” or “temperature_2”)
- set_custom_attributes_a_format(format) bool¶
Sets the data type of the AttributesA texture of the SparseVolumeTexture we’ll create
- Parameters:
format (InterchangeSparseVolumeTextureFormat)
- Return type:
- set_custom_attributes_b_channel_w(grid_name_and_component_index) bool¶
Sets the grid name and component index that will be assigned to the AttributesB texture, channel W (e.g. “density_0” or “temperature_2”)
- set_custom_attributes_b_channel_x(grid_name_and_component_index) bool¶
Sets the grid name and component index that will be assigned to the AttributesB texture, channel X (e.g. “density_0” or “temperature_2”)
- set_custom_attributes_b_channel_y(grid_name_and_component_index) bool¶
Sets the grid name and component index that will be assigned to the AttributesB texture, channel Y (e.g. “density_0” or “temperature_2”)
- set_custom_attributes_b_channel_z(grid_name_and_component_index) bool¶
Sets the grid name and component index that will be assigned to the AttributesB texture, channel Z (e.g. “density_0” or “temperature_2”)
- set_custom_attributes_b_format(format) bool¶
Sets the data type of the AttributesB texture of the SparseVolumeTexture we’ll create
- Parameters:
format (InterchangeSparseVolumeTextureFormat)
- Return type: