unreal.InterchangeSceneVariantSetsFactoryNode
¶
- class unreal.InterchangeSceneVariantSetsFactoryNode(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
InterchangeFactoryBaseNode
Interchange Scene Variant Sets Factory Node
C++ Source:
Plugin: Interchange
Module: InterchangeFactoryNodes
File: InterchangeSceneVariantSetsFactoryNode.h
- add_custom_variant_set_uid(variant_uid) bool ¶
Add one translated VariantSet’s unique id to this object.
- get_custom_variant_set_uid(index) str ¶
This function allow to retrieve one translated VariantSet’s unique id for this object.
- Parameters:
index (int32) –
- Returns:
out_variant_uid (str):
- Return type:
- get_custom_variant_set_uid_count() int32 ¶
This function allow to retrieve the number of translated VariantSets’ unique ids for this object.
- Return type:
int32