unreal.InterchangeSceneComponentFactoryNode¶
- class unreal.InterchangeSceneComponentFactoryNode(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
InterchangeFactoryBaseNodeTODO: move to its own file.
C++ Source:
Plugin: Interchange
Module: InterchangeFactoryNodes
File: InterchangeSceneComponentFactoryNodes.h
- get_custom_component_visibility() bool or None¶
Get Custom Component Visibility
- Returns:
attribute_value (bool):
- Return type:
bool or None
- get_custom_local_transform() Transform or None¶
Get Custom Local Transform
- Returns:
attribute_value (Transform):
- Return type:
Transform or None