unreal.InterchangeProjectSettingsScript¶
- class unreal.InterchangeProjectSettingsScript(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectInterchange Project Settings Script
C++ Source:
Module: InterchangeEngine
File: InterchangeProjectSettings.h
- classmethod get_pipeline_array_from_pipeline_stack(interchange_pipeline_stack) Array[InterchangePipelineBase]¶
Pipeline stack store SoftObjectPath which are not supported in python, you can use this function to retrieve the object from FInterchangePipelineStack. note:: It return duplicated pipeline objects
- Parameters:
interchange_pipeline_stack (InterchangePipelineStack)
- Return type:
- classmethod get_pipeline_array_from_translator_pipelines(interchange_translator_pipeline) Array[InterchangePipelineBase]¶
Pipeline stack store SoftObjectPath which are not supported in python, you can use this function to retrieve the object from FInterchangeTranslatorPipelines. note:: It return duplicated pipeline objects
- Parameters:
interchange_translator_pipeline (InterchangeTranslatorPipelines)
- Return type:
- classmethod get_pipeline_stack_from_source_data(is_scene_import, source_data) Array[InterchangePipelineBase]¶
Return the default settings pipeline stack for the specified source data. note:: It return duplicated pipeline objects
- Parameters:
is_scene_import (bool)
source_data (InterchangeSourceData)
- Return type: