unreal.InterchangePipelinePropertyStates
¶
- class unreal.InterchangePipelinePropertyStates¶
Bases:
StructBase
Interchange Pipeline Property States
C++ Source:
Module: InterchangeCore
File: InterchangePipelineBase.h
Editor Properties: (see get_editor_property/set_editor_property)
import_states
(InterchangePipelinePropertyStatePerContext): [Read-Write] Import States: The property states for the import contextlocked
(bool): [Read-Write] Locked: If true, the property is locked.reimport_states
(InterchangePipelinePropertyStatePerContext): [Read-Write] Reimport States: The property states for the reimport context