unreal.InterchangePhysicsAssetFactoryNode¶
- class unreal.InterchangePhysicsAssetFactoryNode(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
InterchangeFactoryBaseNodeInterchange Physics Asset Factory Node
C++ Source:
Plugin: Interchange
Module: InterchangeFactoryNodes
File: InterchangePhysicsAssetFactoryNode.h
- get_custom_skeletal_mesh_uid() str or None¶
Get the Skeletal Mesh asset UID used to create the data in the post-pipeline step.
- Returns:
attribute_value (str):
- Return type:
str or None
- initialize_physics_asset_node(unique_id, display_label, asset_class, node_container) None¶
Initialize node data. param:: UniqueID - The unique ID for this node.
- Parameters:
unique_id (str)
display_label (str) – The name of the node.
asset_class (str) – The class the Skeleton factory will create for this node.
node_container (InterchangeBaseNodeContainer)