unreal.InterchangeMaterialXShaders¶
- class unreal.InterchangeMaterialXShaders¶
Bases:
EnumBaseEInterchange Material XShaders
C++ Source:
Plugin: Interchange
Module: InterchangeCommon
File: InterchangeMaterialXDefinitions.h
- DISPLACEMENT: InterchangeMaterialXShaders = Ellipsis¶
Shader used for displacement.
- Type:
7
- OPEN_PBR_SURFACE: InterchangeMaterialXShaders = Ellipsis¶
Default settings for Open PBR Surface shader.
- Type:
0
- OPEN_PBR_SURFACE_TRANSMISSION: InterchangeMaterialXShaders = Ellipsis¶
Open PBR Surface shader used for translucency.
- Type:
1
- STANDARD_SURFACE: InterchangeMaterialXShaders = Ellipsis¶
Default settings for Autodesk’s Standard Surface shader.
- Type:
2
- STANDARD_SURFACE_TRANSMISSION: InterchangeMaterialXShaders = Ellipsis¶
Standard Surface shader used for translucency.
- Type:
3
- SURFACE: InterchangeMaterialXShaders = Ellipsis¶
A surface shader constructed from scattering and emission distribution functions.
- Type:
6
- SURFACE_UNLIT: InterchangeMaterialXShaders = Ellipsis¶
Shader used for unlit surfaces.
- Type:
4
- USD_PREVIEW_SURFACE: InterchangeMaterialXShaders = Ellipsis¶
Default settings for USD’s Surface shader.
- Type:
5
- VOLUME: InterchangeMaterialXShaders = Ellipsis¶
Construct a volume shader describing a participating medium.
- Type:
8