unreal.InterchangeMaterialFactoryNode
¶
- class unreal.InterchangeMaterialFactoryNode(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
InterchangeBaseMaterialFactoryNode
Interchange Material Factory Node
C++ Source:
Plugin: Interchange
Module: InterchangeFactoryNodes
File: InterchangeMaterialFactoryNode.h
- connect_output_to_clear_coat_normal(expression_node_uid, output_name) bool ¶
Connect Output to Clear Coat Normal
- connect_output_to_clear_coat_roughness(expression_node_uid, output_name) bool ¶
Connect Output to Clear Coat Roughness
- connect_output_to_emissive_color(expression_node_uid, output_name) bool ¶
Connect Output to Emissive Color
- connect_output_to_transmission_color(expression_node_uid, output_name) bool ¶
Connect Output to Transmission Color
- get_anisotropy_connection() (expression_node_uid=str, output_name=str) or None ¶
Get Anisotropy Connection
- Returns:
expression_node_uid (str):
output_name (str):
- Return type:
tuple or None
- get_base_color_connection() (expression_node_uid=str, output_name=str) or None ¶
Get Base Color Connection
- Returns:
expression_node_uid (str):
output_name (str):
- Return type:
tuple or None
- get_clear_coat_connection() (expression_node_uid=str, output_name=str) or None ¶
Get Clear Coat Connection
- Returns:
expression_node_uid (str):
output_name (str):
- Return type:
tuple or None
- get_clear_coat_normal_connection() (expression_node_uid=str, output_name=str) or None ¶
Get Clear Coat Normal Connection
- Returns:
expression_node_uid (str):
output_name (str):
- Return type:
tuple or None
- get_clear_coat_roughness_connection() (expression_node_uid=str, output_name=str) or None ¶
Get Clear Coat Roughness Connection
- Returns:
expression_node_uid (str):
output_name (str):
- Return type:
tuple or None
- get_cloth_connection() (expression_node_uid=str, output_name=str) or None ¶
Get Cloth Connection
- Returns:
expression_node_uid (str):
output_name (str):
- Return type:
tuple or None
- get_custom_blend_mode() BlendMode or None ¶
Get Custom Blend Mode
- Returns:
attribute_value (BlendMode):
- Return type:
BlendMode or None
- get_custom_opacity_mask_clip_value() float or None ¶
Get Custom Opacity Mask Clip Value
- Returns:
attribute_value (float):
- Return type:
float or None
- get_custom_shading_model() MaterialShadingModel or None ¶
Get Custom Shading Model
- Returns:
attribute_value (MaterialShadingModel):
- Return type:
MaterialShadingModel or None
- get_custom_translucency_lighting_mode() TranslucencyLightingMode or None ¶
Get Custom Translucency Lighting Mode
- Returns:
attribute_value (TranslucencyLightingMode):
- Return type:
TranslucencyLightingMode or None
- get_custom_two_sided() bool or None ¶
Get Custom Two Sided
- Returns:
attribute_value (bool):
- Return type:
bool or None
- get_emissive_color_connection() (expression_node_uid=str, output_name=str) or None ¶
Get Emissive Color Connection
- Returns:
expression_node_uid (str):
output_name (str):
- Return type:
tuple or None
- get_fuzz_color_connection() (expression_node_uid=str, output_name=str) or None ¶
Get Fuzz Color Connection
- Returns:
expression_node_uid (str):
output_name (str):
- Return type:
tuple or None
- get_metallic_connection() (expression_node_uid=str, output_name=str) or None ¶
Get Metallic Connection
- Returns:
expression_node_uid (str):
output_name (str):
- Return type:
tuple or None
- get_normal_connection() (expression_node_uid=str, output_name=str) or None ¶
Get Normal Connection
- Returns:
expression_node_uid (str):
output_name (str):
- Return type:
tuple or None
- get_occlusion_connection() (expression_node_uid=str, output_name=str) or None ¶
Get Occlusion Connection
- Returns:
expression_node_uid (str):
output_name (str):
- Return type:
tuple or None
- get_opacity_connection() (expression_node_uid=str, output_name=str) or None ¶
Get Opacity Connection
- Returns:
expression_node_uid (str):
output_name (str):
- Return type:
tuple or None
- get_refraction_connection() (expression_node_uid=str, output_name=str) or None ¶
Get Refraction Connection
- Returns:
expression_node_uid (str):
output_name (str):
- Return type:
tuple or None
- get_roughness_connection() (expression_node_uid=str, output_name=str) or None ¶
Get Roughness Connection
- Returns:
expression_node_uid (str):
output_name (str):
- Return type:
tuple or None
- get_specular_connection() (expression_node_uid=str, output_name=str) or None ¶
Get Specular Connection
- Returns:
expression_node_uid (str):
output_name (str):
- Return type:
tuple or None
- get_subsurface_connection() (expression_node_uid=str, output_name=str) or None ¶
Get Subsurface Connection
- Returns:
expression_node_uid (str):
output_name (str):
- Return type:
tuple or None
- get_tangent_connection() (expression_node_uid=str, output_name=str) or None ¶
Get Tangent Connection
- Returns:
expression_node_uid (str):
output_name (str):
- Return type:
tuple or None
- get_transmission_color_connection() (expression_node_uid=str, output_name=str) or None ¶
Get Transmission Color Connection
- Returns:
expression_node_uid (str):
output_name (str):
- Return type:
tuple or None
- set_custom_opacity_mask_clip_value(attribute_value, add_apply_delegate=True) bool ¶
Set Custom Opacity Mask Clip Value
- set_custom_shading_model(attribute_value, add_apply_delegate=True) bool ¶
Set Custom Shading Model
- Parameters:
attribute_value (MaterialShadingModel) –
add_apply_delegate (bool) –
- Return type:
- set_custom_translucency_lighting_mode(attribute_value, add_apply_delegate=True) bool ¶
Set Custom Translucency Lighting Mode
- Parameters:
attribute_value (TranslucencyLightingMode) –
add_apply_delegate (bool) –
- Return type: