unreal.InterchangeLevelUserData

class unreal.InterchangeLevelUserData(outer: Object | None = None, name: Name | str = 'None')

Bases: AssetUserData

Asset user data that can be used with Interchange on Levels. This will reside in the world settings of the ULevel

C++ Source:

  • Plugin: Interchange

  • Module: InterchangeImport

  • File: InterchangeAssetUserData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • scene_import_paths (Array[str]): [Read-Only]

property scene_import_paths: None

[Read-Only]

Type:

(Array[str])